|A map of areas participating in the Hour of Code.|
Before we could begin coding, students received a brief tutorial on how to access this year's Hour of Code materials. New materials for this year included Minecraft and Star Wars coding activities. We placed the coding sites on our library page via a Symbaloo organizer.
After the introduction, students were invited to find a comfortable corner of the library in which to try their hand at coding.
|Some students worked in small groups.|
|Students successfully worked through a series of coding challenges.|
|Students felt right at home in the library!|
|The Hour of Code could be completed on iPads.|
|The Minecraft coding activity was very popular.|
|Some students remember coding in elementary school.|
Some students decided to stay until 3:15, but many stayed in the library until 5:00 to continue working on coding challenges. Even though the Hour of Code is officially over, it's always the right time to learn coding! The Hour of Code tutorials, as well as other engaging coding activities, are available on our library website. We hope to see students stick with their coding projects during our Wednesday after school Maker Club.